Version history
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2.5.0 release notes
- Added Unity 6 download using the first stable release of this version of the engine.
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2.4.0 release notes
- Added Unity 6 download in preparation for the upcoming release of this version of the engine.
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2.3.1 release notes
- Fixed warnings when using the asset in a Unity 6 project.
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2.3.0 release notes
- Upgraded project to Unity 2022.3.0 LTS.
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2.2.0 release notes
- Added additional download using Unity 2022.3.0 LTS for convenience.
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2.1.0 release notes
- Upgraded project to Unity 2021.3.19 LTS.
- Updated the Unity IAP integration to the latest version of the in-app purchasing package.
- Updated the documentation to point to the new wiki.
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2.0.0 release notes
- Upgraded project to Unity 2021.3.13 LTS.
- Fixed incorrect cost being used when refilling lives.
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1.9.2 release notes
- Upgraded project to Unity 2021.3.11 LTS.
- Added UI support for notched devices.
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1.9.1 release notes
- Removed redundant platform check from Unity Ads integration code.
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1.9.0 release notes
- Upgraded project to Unity 2021.3.6 LTS.
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1.8.0 release notes
- Upgraded project to Unity 2020.3.33 LTS.
- The Unity Ads integration is now disabled by default and needs to be manually enabled by the user in order to prevent potential issues with mobile builds.
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1.7.0 release notes
- Upgraded project to Unity 2020.3.30 LTS.
- Updated Unity Ads package to latest version (4.0.0).
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1.6.1 release notes
- All the level buttons in the map scene have the correct level number now.
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1.6.0 release notes
- Updated Unity Ads integration to the latest recommended code.
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1.5.0 release notes
- Upgraded project to Unity 2020.3.20 LTS.
- Upgraded all dependencies to their latest version.
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1.4.0 release notes
- Upgraded project to Unity 2019.4.0 LTS.
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1.3.1 release notes
- Upgraded project to Unity 2019.3.9.
- Improved bubble pooling behavior to prevent situations where new bubbles were not available.
- Fixed falling animation of bubbles not being played.
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1.3.0 release notes
- Upgraded project to Unity 2019.3.7.
- Updated Unity Ads integration to work with the latest version of the Advertisement library.
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1.2.1 release notes
- Fixed level scrolling not working after completing all levels.
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1.2.0 release notes
- Upgraded project to Unity 2018.4.0.
- Fixed lives system not updating correctly when the game goes to background on mobile platforms.
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1.1.1 release notes
- Fixed lives system not using the MaxLives constant when refilling lives.
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1.1.0 release notes
- Upgraded project to Unity 2018.3.0.
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1.0.7 release notes
- Upgraded project to Unity 2018.2.18.
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1.0.6 release notes
- Fixed obsolete calls when building for mobile with IAP enabled.
- Upgraded project to Unity 2018.2.11.
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1.0.5 release notes
- Added in-game score text to bubbles that explode.
- In-game UI buttons cannot be pressed during the end game sequence anymore.
- Fixed inconsistent behavior of the special bubbles when colliding with the level's ceiling.
- Upgraded project to Unity 2018.2.10.
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1.0.4 release notes
- Fixed interaction between boosters and void bubbles.
- Fixed cloud bubbles not freeing leaves when exploding on top of a level.
- Upgraded project to Unity 2018.2.8.
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1.0.3 release notes
- Fixed player being able to shoot bubbles downwards on mobile.
- Upgraded project to Unity 2018.2.7.
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1.0.2 release notes
- Fixed rare race condition with groups of iced bubbles.
- Fixed rare race condition with booster explosions preventing the player from shooting.
- Fixed rare race condition with islands containing an iron bubble not falling as soon as possible.
- Fixed player being able to swap bubbles or use the energy bubble while the end game sequence is taking place.
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1.0.1 release notes
- Added in-game purchasable boosters.
- Upgraded project to Unity 2018.2.6.
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1.0 release notes
- Initial release.